6/7/2023 0 Comments Multiscatter![]() Quick rendertime generation of objects with optimized RAM management Quick render time generation of objects with optimized RAM management makes process of scene creation very efficient.Ĭapability of creating huge amount of objects in array (hundreds of thousands and millions) The support for 64-bit systems allows MultiScatter to create and submit for render, for example, forest or even a city in a blink of an eye. ![]() MultiScatter allows rendering engines to generate huge amount of objects in array. MultiScatter is a plug-in for 3ds Max, based on VRayScatter technology its designed to work not only with V-Ray but also with Arnold, Mental Ray, Corona, Octane, Maxwell, FStormRender (others can be added by using our SDK)
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